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Floats practice problems in Rust
Difficulty:
Category:
Tag:
Showing 6 of 6
| Status | Title | Difficulty | Category | Tags |
|---|---|---|---|---|
| Auto-vectorisation and why floating-point addition blocks it | Hard | End-to-End |
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| Casting with as: truncation, sign reinterpretation, saturation | Medium | Primitives |
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| Extension traits: adding methods to types you do not own | Medium | Primitives |
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| Floating point: f32, f64, NaN, and why == is a trap | Medium | Primitives |
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| PartialEq and Eq: why floats can be compared but not Eq | Medium | Primitives |
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| Tuples and destructuring | Easy | Primitives |
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